Future Fight Wiki
Register
Advertisement

Overview[]

ISO-8 is a strange item that first appeared on Earth after some peculiar events. There are no specific details about the origin of ISO-8, but after much research, it was discovered that it enhanced any objects it was combined with.

ISO-8 can be equipped to your characters to increase their stats.

The amount of ISO-8 that can be equipped to a character increases as they level up. You start with 1 slot open, gaining extra slots at levels 10, 20, 30, 35, 40, 45 and 50, giving a total available slots of 8. Once equipped, you have to pay Crystals to unequip without destroying the ISO-8. The amount of Crystals needed to unequip rises with the level.

Enhancement[]

You can enhance ISO-8 to raise the bonuses they give, using other ISO-8 and money. Once you have enhanced them as much as is allowed, you can combine them with another +5 piece of the same rank to increase its rank.

Optimal Method[]

There's a chance, each time you try to enhance ISO-8's that they'll apply an extra 150%. In order not to waste this when it occurs, if you have the time it's worth avoiding using too many ISO-8's in one go. The target you should be aiming for is at or just under 200%, plus 60% of the current enhancement of the item, so when starting on a fresh ISO, aim for 200% (though in practice 187% is often as close as you can get without going over). If you use ISO's to reach or exceed that and you get the boost, you'll go straight to +5. If you don't get the boost (which is far more likely), you'll be on roughly 200%, so your next target will be about 320%. Don't expect to be able to get exactly on the sweet spot, but the closer you can get, without using ISO's that are too small to be efficient (i.e. without using 2's and 1's, which cost too much gold per use), the more efficient your enhancement process will be.

  • There is no apparent advantage to being over the target, as that will result in portions of ISO-8's being wasted when you get the boost.
  • Note that the quickest way to make the calculation repeatedly is to start with 2 + 0.6 x current_value (working not in percentages of the +5 but in fractions of it). That way it's easier to change the value in current_value and calculate again over and over.
  • If in doubt about the math, undershoot, as there is no efficiency issue with even using one ISO-8 at a time.
  • Under no circumstances should you use multiple ISO-8's to reach the +5 in one go.
  • As the amount that can be wasted reduces, i.e. once you're past +4, you may want to just judge it by eye rather than use actual math.

ISO SET BONUS[]

Set Bonus Name Set Type Set Effect Activation Rate
Hawk's Eye 8 ISO-8 White, Red, Blue, Green, Yellow, Orange, Chaos, Chaos All Attack ↑ +8.5%

Critical Rate ↑ +8.5%

Critical Damage ↑ +8.5%

Dodge ↑ +8.1%

Cooldown Duration ↓ 8.1%

  • Activation Rate: 12% chance when attacking
  • +40% increase of All Attacks. (20 Sec.)
  • Cooldown Time 54 Seconds
Power of Angry Hulk 8 ISO-8 White, Red, Blue, Green, Yellow, Chaos, Chaos, Chaos All Attack ↑ +8.5%

Attack Speed ↑ +7.7%

All Defense ↑ +8.5%

Critical Rate ↑ 8.5%

Ignore Defense 8.1%

  • 12% rate when attacking
  • All Attack +40% (20 Sec.)
  • Cooldown Time 54 Seconds
Overdrive 8 ISO-8 White, White, Red, Blue, Green, Yellow, Chaos, Chaos All Attack ↑ +8.5%

All Defense ↑ +8.5%

Critical Rate ↑ +8.5%

Critical Damage ↑ +8.5%

Ignore Defense 8.1%

  • 12% rate when attacking
  • All Attack +40% (20 Sec.)
  • Cooldown Time 54 Seconds
Stark Backing 8 ISO-8 White, Red, Blue, Blue, Green, Green, Chaos, Chaos All Defense ↑ +8.5%

Max HP ↑ +8.5%

Critical Damage ↑ +8.5%

Dodge ↑ +8.1%

Movement Speed ↑ 7.7%

  • 15% rate when hit
  • Max HP Recovery 32% ↑
  • Cooldown Time 54 Seconds
I Am Also Groot. 8 ISO-8 White, Red, Blue, Green, Green, Orange, Yellow, Chaos All Attack ↑ +8.5%

Max HP ↑ +8.5%

Critical Rate ↑ +8.5%

Crowd Control Time ↓ 8.1%

Recovery Rate ↑ +8.1%

  • 15% rate when hit
  • Max HP Recovery 32% ↑
  • Cooldown Time 54 Seconds
Spy Tactics 8 ISO-8 White, Red, Blue, Green, Orange, Yellow, Purple, Chaos All Attack ↑ +8.5%

Attack Speed ↑ +7.7%

Critical Rate ↑ +8.5%

Critical Damage ↑ +8.5%

Ignore Defense 8.1%

  • 12% rate when attacking
  • Decreases Skill Cooldown by 32% (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Smart Raccoon 8 ISO-8 White, Red, Blue, Green, Orange, Chaos, Chaos, Chaos All Attack ↑ +8.5%

All Defense ↑ +8.5%

Critical Rate ↑ +8.5%

Critical Damage ↑ +8.5%

Cooldown Duration ↓ 8.1%

  • 12% rate when attacking
  • Decreases Skill Cooldown by 32% (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Protect the Captain 8 ISO-8 White, Red, Blue, Green, Orange, Purple, Chaos, Chaos All Defense ↑ +8.5%

Max HP ↑ +8.5%

Dodge ↑ +8.1%

Recovery Rate ↑ +8.1%

Crowd Control Time ↓ 8.1%

  • 12% rate when attacking
  • +40% increase to All Defenses (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Binary Power 8 ISO-8 White, Red, Blue, Blue, Green, Green, Orange, Chaos Max HP ↑ +8.5%

All Defense ↑ +8.5%

Attack Speed ↑ +7.7%

Critical Rate ↑ +8.5%

Recovery Rate ↑ 8.1%

  • 15% rate when hit
  • Creates a Shield that is 32% of Max HP.
  • Cooldown Time 54 Seconds
Blessing of Asgard 8 ISO-8 White, Red, Blue, Green, Yellow, Purple, Chaos, Chaos All Attack ↑ +8.5%

All Defense ↑ +8.5%

Max HP ↑ +8.5%

Dodge ↑ +8.1%

Crowd Control Time ↓ 8.1%

  • 12% rate when attacking
  • Movement Speed increases by +40% (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Spider-Sense 8 ISO-8 Blue, Blue, Green, Green, Orange, Purple, Chaos, Chaos All Defense ↑ +8.5%

Max HP ↑ +8.5%

Dodge ↑ +8.1%

Critical Rate ↑ +8.5%

Critical Damage ↑ 8.5%

  • 15% rate when hit
  • +40% increase to All Defenses (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Tenacious Symbiote 8 ISO-8 White, Red, Blue, Blue, Green, Green, Purple, Chaos All Attack ↑ +8.5%

All Defense ↑ +8.5%

Max HP ↑ +8.5%

Dodge ↑ +8.1%

Cooldown Duration ↓ 8.1%

  • 12% rate when attacking
  • +40% increase to All Defenses (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Drastic Density Enhancement 8 ISO-8 White, Red, Blue, Blue, Green, Purple, Orange, Chaos All Attack ↑ +8.5%

Max HP ↑ +8.5%

Critical Damage ↑ +8.5%

Crowd Control Time ↓ +8.1%

Ignore Defense 8.1%

  • 12% rate when attacking
  • Creates a Shield that is 32% of Max HP.
  • Cooldown Time 54 Seconds
Prince of Lies 8 ISO-8 White, Red, Red, Blue, Green, Purple, Chaos, Chaos All Attack ↑ +8.5%

Attack Speed ↑ +7.7%

Critical Rate ↑ +8.5%

Dodge ↑ +8.1%

Ignore Defense 8.1%

  • 12% rate when attacking
  • Decreases Skill Cooldown by 40% (20 Sec.) ↑
  • Cooldown Time 54 Seconds
Blackwing 4 ISO-8 White, Blue, Orange, Chaos All Defense ↑ +5.5%

Dodge ↑ +5.2%

Recovery Rate ↑ +5.2%

  • Activation Rate: 10% rate when hit
  • Movement Speed increases by +15%. (20 Sec.)
  • Cooldown Time 65 Seconds
Grasp Weak Point 3 ISO-8 Red, Blue, Green All Attack ↑ +4%

Critical Rate ↑ +4%

  • Activation Rate: 5% Chance When Attacking
  • +10% Increase of All Attacks.(20 Sec.)
  • Cooldown Time 70 Seconds
Improve Endurance 3 ISO-8 Blue, Orange, Chaos All Defense ↑ +4%

Max HP ↑ +4%

  • Activation Rate: 8% rate when hit
  • +10% Increase of All Defenses.(20 Sec.)
  • Cooldown Time 67 Seconds
Evasive Maneuvers 3 ISO-8 Green, Orange, Chaos All Defense ↑ +4%

Dodge ↑ +3.6%

  • Activation Rate: 8% rate when hit
  • +10% Increase of All Defenses.(20 Sec.)
  • Cooldown Time 67 Seconds
Improve Viability 3 ISO-8 White, Blue, Orange Max HP ↑ +4%

Recovery Rate ↑ +3.8%

  • Activation Rate: 8% rate when hit
  • Creates a Shield that is 13% of Max HP. (20 Sec.)
  • Cooldown Time 67 Seconds
Stealth 3 ISO-8 Red, Green, Yellow Max HP ↑ +4%

Dodge ↑ +3.8%

  • Activation Rate: 8% rate when hit
  • Creates a Shield that is 13% of Max HP. (20 Sec.)
  • Cooldown Time 67 Seconds
Healing Factor 3 ISO-8 Blue, Green, Purple All Defense ↑ +4%

Crowd Control Time ↑ +3.8%

  • Activation Rate: 8% rate when hit
  • 15% recovery of MAX HP.
  • Cooldown Time 67 Seconds
Improve Combat Skill 3 ISO-8 White, Red, Orange All Attack ↑ +4%

Critcal Damage ↑ +4%

  • Activation Rate: 5% rate when attacking
  • Movement Speed increases by +10%. (20 Sec.)
  • Cooldown Time 67 Seconds
Combat Maneuver 3 ISO-8 White, Red, Purple All Attack ↑ +4%

Movement Speed ↑ +3.6%

  • Activation Rate: 5% rate when attacking
  • Decrease Skill Cooldown by 10% (20 Sec.)
  • Cooldown Time 67 Seconds
Mobile Defense 3 ISO-8 Blue, Green, Yellow All Defense ↑ +4%

Movement Speed ↑ +3.6%

  • Activation Rate: 8% rate when hit
  • Decrease Skill Cooldown by 10% (20 Sec.)
  • Cooldown Time 67 Seconds
Attack is the Best Defense 3 ISO-8 White, Red, Chaos All Attack ↑ +4%

Attack Speed ↑ +3.6%

  • Activation Rate: 5% Chance When Attacking
  • +10% Increase of All Attacks.(20 Sec.)
  • Cooldown Time 70 Seconds
The Last Winner 3 ISO-8 Blue, Green, Chaos All Defense ↑ +4%

Max HP ↑ +4%

  • Activation Rate: 8% rate when hit
  • +10% Increase of All Defenses.(20 Sec.)
  • Cooldown Time 67 Seconds

Gallery[]

Advertisement