Dimension Rifts can be opened 1-3 times per day depending on your VIP level or by having one of your allies open one. They only last for 30 minutes when activated and have a limit of 5-10 players per rift, depending on VIP level.
You can get Dimension Debris, Comic Cards, Uniform Upgrade Kits, and a chance to get Hero Biometrics as a reward for completing the mission.
You won't get any Shield or Alliance Experience for finishing a rift, but you do get gold.
Access
How to Access Dimension Rifts:
- Tap the purple "Dimension Rift" image in the right bottom corner of the main screen
- Press Open button like the image above and you will see the pop up that confirm your decision.
- You can use the Search Again button to roll for a different rift.
- You can also access your friends rifts.
Difficulties/Level-Range
Once you enter a rift, you will be ask to choose what difficulty you want to play. You need to finish the preceding difficulty before gaining access to the next difficulty. The higher the level of the mission, the more likely it is to reward a Hero Biometric at the end. It is also more likely the enemies will drop loot during the Rift. The higher difficulty missions also cost more Energy. Energy costs are sometimes reduced by 40% during temporary "Hot Time" Energy Reduction Events. Energy Required shows the normal and (Hot Time) Energy costs. Drop chances come from an old datamined Future Fight Probability Table that could be out of date now. Energy Efficiency shows the average Energy cost per Biometric drop using the Biometric Chance shown, both normal runs and during (Hot Time) Energy Reduction Events. The most efficient difficulty to run for just Biometric drops is 1 for normal days and 3 for Hot Time events since 1-3 are the same and Difficulty 3 offers better chances for Comic Cards and better ones as well.
Difficulty | Level Range | Energy Cost | Biometric Chance | Energy Efficiency for Biometrics |
---|---|---|---|---|
1 | 10-19 | 6 (4) | Very Low (40%) | 15* (10) |
2 | 20-29 | 8 (5) | Low (50%) | 16 (10) |
3 | 30-39 | 10 (6) | Medium (60%) | 16.67 (10*) |
4 | 40-49 | 12 (8) | High (70%) | 17.14 (11.42) |
5 | 50-59 | 14 (9) | Very High (80%) | 17.5 (11.25) |
Types of Dimension Rifts
- For each friend that successfully plays a mission in a Dimension Rift that you opened, a bonus reward is sent to your inbox, one per friend, depending on the Dimension Rift's Clear Reward.
- Dimension Rifts are limited in the number of friends that can enter, but each friend that does enter can play as many times as they can until the Dimension Rift expires.
Dimension Rift | Biometrics | Comic Card |
---|---|---|
Fallen Angel | Angel | X-Men Unlimited #8 |
Let’s Get Small | Ant-Man | Gwenpool (2016) #3 |
Drax on, Drax off | Drax | Drax (2015) #1 |
Big Ideas | Giant-Man | Avengers Origins: Ant Man & The Wasp (2013) #2 |
Bark is Worse Than Bite | Groot | Groot (2015) #5 |
Chitauri's Invasion | Loki | Loki: Agent of Asgard #17 |
The Prodigal Son | M.O.D.O.K. | Guardians of the Galaxy (2013) #1 |
Sisterly Bonds | Nebula | Avengers (1963) #318 |
Courting Death | Ronan | Annihilation: Ronan (2006) #1 |
The Incredible Shrinking Men | Ultron | Uncanny Avengers (2015) #10 |
Growth Spurt | Wasp | Ant-Man (2015) #1 |
Amazingly Interesting Voyage | Yellowjacket | Avengers: The Initiative (2007) #20 |
Homecoming | Yondu | Star Lord (2015) #2 |
Comic Card Rewards
Dimension Rifts also award collectible Comic Card pieces. Each Dimension Rift difficulty level offers a separate selection of available Comic Card ranks. The higher rank Comic Cards have much lower chances to drop but it does increase with the level range of the Rift.
Running rifts opened by higher VIP players also rewards extra Comic Cards as rewards. So you can also obtain Comic Cards not listed above. These cards are:
- 1872 #1
- Armor Wars #1
- Marvel Zombies
- Captain Marvel & the Carol Corps #2
- 1602 Witch Hunter Angela #1
- Secret Wars 2099 #1
- Black Widow #20
- Secret Wars: Battleworld #2
- MODOK Assassin #1
- The Punisher #19
Rift Completion
Every time one of the players that have joined a rift completes a mission, it adds a certain percentage to the progress bar. The higher level rifts fill the progress bar by a larger amount. Once the progress bar reaches 100% each player that has contributed will gain a completion reward. You can collect 3 completion rewards per day and they are as follows:
- 1st Completion Reward: 300,000 Gold
- 2nd Completion Reward: 200 Dimension Debris
- 3rd Completion Reward: 100 Energy
Card Collection
If you own the 6* versions of certain cards at the same time, you can claim certain stat bonuses.
Set | Bonus | Cards |
---|---|---|
Secret Wars: 2099 | All Defense +3% |
Secret Wars 2099 #1 Secret Wars 2099 #1 (Lim Variant) Secret Wars 2099 #2 |
Loki | Dodge +3% |
Loki: Agent of Asgard #17 Loki #2 Loki #1 |
Clash of Ideas | Attack Speed +3% |
Captain America #22 Captain America #24 Iron Man #13 Iron Man #14 Civil War #7 |
Punisher | Recovery Rate +3% |
Punisher War Journal #1 The Punisher #19 Punisher #60 |
Marvel Zombies | Physical Defense +3% |
Marvel Zombies #2 Marvel Zombies #2 (Walta Variant) |
Marvel Future Fight's 3rd Anniversary | Crowd Control Time +1% | Marvel Future Fight #1 |
Secret Wars: Battleworld | Crowd Control Time +3% |
Secret Wars: Battleworld #2 Secret Wars: Battleworld #3 Secret Wars: Battleworld #1 |
1872 | Movement Speed +3% |
1872 #1 1872 #1 (Shaner Variant) |
Guardians of the Galaxy | Energy Defenses +3% |
Guardians of the Galaxy #1 Star-Lord #2 Groot #5 Drax #1 Annihulation: Ronan #1 |
Civil War | Physical Attack +3% |
Civil War: The Initiative #1 Civil War #3 Civil War #4 Civil War #5 Civil War: Front Line #9 |
Black Widow | Critical Rate +3% |
Black Widow #20 Black Widow #1 Black Widow #10 |
S.H.I.E.L.D. | Energy Attack +3% |
S.H.I.E.L.D. #1 (Young Variant) S.H.I.E.L.D. #6 (NYC Variant) S.H.I.E.L.D. #7 S.H.I.E.L.D. #8 S.H.I.E.L.D. #12 |
The Unbelievable Gwenpool | Ignore Defense +3% |
The Unbelievable Gwenpool #1 The Unbelievable Gwenpool #2 Gwenpool #3 The Unbelievable Gwenpool #6 The Unbelievable Gwenpool #17 |
Avengers Origin | Cooldown Duration +3% |
Avengers Origins: Thor #1 Avengers Origins: Luke Cage #1 Avengers Origins: Quicksilver & The Scarlet Witch #1 Avengers Origins: Ant-Man & The Wasp #1 Avengers Origins: Vision #1 |
Secret Wars | Max HP +3% |
Armor Wars #1 Captain Marvel & The Carol Corps #2 1602 Witch Hunter Angela #1 M.O.D.O.K. Assassin #1 Thors #2 (Keown Variant) |
Uncanny Avengers | Ignore Dodge +3% |
Uncanny Avengers #3 Uncanny Avengers #10 Uncanny Avengers #12 Uncanny Avengers #14 Uncanny Avengers #6 |
Amazing Spider-Man | All Attack +3% |
Amazing Spider-Man #535 Amazing Spider-Man #533 Amazing Spider-Man #605 Amazing Spider-Man #653 Amazing Spider-Man #674 |
Anti-Man & Wasp | Critical Damage +3% |
Avengers: The Initiative #20 Ant-Man #1 Ant-Man #5 Ant-Man & The Wasp #1 Avengers #71 |
Artbook | All Attack +3% |
Avengers #12 Captain America #109 Amazin Spider-Man #13 Guardians of the Galaxy #7 All-New, All-Different Avengers #1 |
Black Panther | Critical Damage +3% |
Black Panther #35 Black Panther #166 |